
| Boolean Operations This tutorial can be completed using Bryce versions 3 to 5. Boolean Operations in Bryce are named after George Boole (1815 - 1864) who invented a system of algebra upon which they are based. Although it has a scary scientific-sounding title there is nothing particularly complicated about it. |
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Here are two objects, a sphere and a cube, centred on each other. The cube has been given a Positive attribute and the sphere a Negative attribute. Both are selected and are about to be grouped by clicking on the [G] button. |
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If one of the objects is given a Positive attribute and the other an Intersect attribute (it doesn't matter which, the result is the same) then when they are grouped you get the effect shown to the left. Only the space which is common to both objects is rendered. That is all there is to it. |
| It should be noted that the objects used can be single objects or grouped objects. When using groups it is important to make sure all the component objects have a positive or negative attribute and that the group itself is also given a positive or negative attribute before further boolean operations are carried out. |
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Here are a couple of practical examples. |
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Arched Opening in a Wall. Here a Positive cylinder is placed on top of a Positive stretched cube and both are grouped together. The group is given a Negative attribute. The wall is another stretched cube with a Positive attribute. Make sure the wall is narrower than the Negative group. |
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Wine Glass Bowl Here a Positive sphere has a smaller Negative sphere centred inside it and both of them are grouped together. The group is made Positive. A negative cube cuts off the top to form the rim. Below left shows the arrangement before grouping and below right after grouping. At the bottom is a render of the bowl only with a glass material applied and also a finished glass with stem and base. |
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