
Pouring WaterThese operations were carried out on the PC Windows version of Bryce 3D Rev 3.1 |
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Create a Symmetrical Lattice. Enter the Terrain Editor |
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Return to the Scene Editor. Enlarge and rotate the Symmetrical Lattice 90 degrees around the X axis. Click on the A button to bring up the Attributes dialogue. |
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In the Attributes dialogue set the Y Size to about 4. |
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The Symmetrical Lattice will now look like this. Now rotate it through 45 degrees about the Y axis to view it side on. |
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Now select a material for your water. I find it best to use a glass material in this application (the actual water materials are best for seas and lakes). Use the one shown opposite - it has all the properties of water. |
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Now render. This is the lattice from above with bottle, sky and water plane added. A ripple was also added at the base of the lattice in Photoshop. |